• wpftreeviewxml > (PlugInMovieViewh)
  • (PlugInMovieViewh)

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    WebKit Plug-In Programming Topics
    Contents
    Introduction to WebKit Plug-in Programming Topics 4
    Who Should Read This Document 4 Organization of This Document 4 See Also 5
    About Web Browser Plug-ins 6
    Installing Your Plug-in 6 Deploying Your Plug-in 7
    Creating Plug-ins with the Netscape API 8
    Using Plug-in Scripting 8 Core Graphics and Core Animation Drawing Models 9 Out-of-Process Plug-Ins 11 Transitioning a Netscape-Style Plug-in to 64-bit 12
    Creating Legacy Plug-ins with Cocoa and WebKit 15
    Introduction To Legacy WebKit-based Plug-ins 15 Becoming A Plug-in 16 Using Plug-in Scripting 17 Implementing a Plug-in 18 Transitioning a WebKit Plug-In to 64-bit 22 Registering Your Plug-in 23
    Document Revision History 25
    2011-05-17 | 2005, 2011 Apple Inc. All Rights Reserved.
    2
    Listings
    About Web Browser Plug-ins 6
    Listing 1 Embedding a movie into an HTML page 7
    Creating Legacy Plug-ins with Cocoa and WebKit 15
    Listing 1 Listing 2 Listing 3 Listing 4 Listing 5 Listing 6 Listing 7 Listing 8 Listing 9 PlugInMovieView header (PlugInMovieView.h) 19 Returning your plug-in's view 19 Initializing the movie plug-in 20 Loading and playing a movie from a URL 20 Stopping the movie 20 Opening the plug-in to JavaScript 21 Plug-in description in the Info.plist file 23 Registering MIME types in the Info.plist file 23 Name That Plug-in 24
    2011-05-17 | 2005, 2011 Apple Inc. All Rights Reserved.
    3
    Introduction to WebKit Plug-in Programming Topics
    Web browser plug-ins are compiled bundles that help extend the content types supported by common web browsers. Installed locally on a computer, they can run code native to the user's operating system and provide a powerful way to expand on standard web content.
    Who Should Read This Document
    This document is designed for a number of different audiences:

    If you are a Cocoa and WebKit developer, you should read about the plug-in architecture used by WebKit and learn how compiled plug-ins operate within WebKit-based applications, including Safari. If you are a developer who is concerned with cross-platform compatibility for your software, but who also wants to deploy special content via a web browser, you should read about the Netscape-based plug-in architecture and learn how it is supported in a variety of browsers. If you are a web content developer, you should read about both plug-in architectures and learn how to integrate their features into custom plug-ins to support your content.

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